

Ubuntu 17.10 x86_64 was the base operating system used while testing this wide assortment of GPUs. Recommended Hardware Requirements: CPU: Intel Core i5 6600K at 3.5 ghz or faster Memory: 16-24 GB RAM or more Video Card: a DirectX 12-capable video card.

#Xplan recommended gpu driver#
The NVIDIA driver in use was the 390.12 beta driver built atop the same Linux 4.15 kernel. X-plane takes ALOT of resources, especially in a multi-monitor environment. And that’s a real challenge, which I was soon to learn. Quite a lot of GPU handling for the X-plane graphical engine. Making the complete resolution 10320×1440. Compatibility does not include performance information some cards may function normally but only provide usable frame rates at the lowest settings. The monitor has a native resolution of 3440×1440. The AMD Radeon testing was done with the Linux 4.15 Git kernel paired with Mesa 17.4-dev built against LLVM 7.0 SVN via the Padoka PPA. This chart shows information on graphics card compatibility from when X-plane 10 came out. Additionally, only OpenGL 3 is needed so even the Radeon HD 6870 on the open-source driver stack with OpenGL 3.3 was working out fine too, albeit not necessarily nice performance. While the company officially just supports the "proprietary drivers" on Linux, I was pleased to see RadeonSI Gallium3D playing nicely with the latest X-Plane 11 release: past releases of X-Plane had needed some workarounds, but now it's working out of the box. X-Plane continues to use OpenGL for rendering. Under Windows their GPU recommendation just comes down to a DX11 GPU with at least 512MB vRAM or they recommend a DX12 GPU with at least 4GB vRAM. With X-Plane 11 they list the Linux graphics card requirements as "video card from NVIDIA or AMD w/512 MB VRAM with proprietary driver" as the minimum requirements while they recommend at least "video card from NVIDIA or AMD w/4 GB VRAM with proprietary driver." For what it's worth, they also recommend at least an Intel Core i5 6600K CPU or faster, 16GB of RAM, and at least 65GB of disk space if downloading a lot of the real-world scenery for this flight simulator. Quality is the same (or virtually the same) however VRAM usage is dramatically higher for. I have yet to be convinced that theres any benefit to running uncompressed textures. Laminar Research continues to support X-Plane on Linux. To start, assuming your GPU is on the higher end, textures should almost always be set to Maximum and NOT Maximum (uncompressed). It's been a few years since we last delivered any benchmarks with X-Plane, but for your viewing please today is an assortment of 24 graphics cards both old and new, low-end to high-end from NVIDIA and AMD in looking at how this flight simulator is running on Ubuntu Linux.
#Xplan recommended gpu update#
With the next update to X-Plane 11 introducing VR support, I have renewed interest in this realistic, cross-platform flight simulator.
